Monday, May 23, 2016

Homefront: The Revolution

Homefront: The Revolution has been in development for just over four years, and as some of you may be aware, the path has not always been a smooth one.
“Several reboots, the original publisher going into liquidation, the development studio changing ownership… I could go on. Thankfully, throughout all these difficult times, key people have kept faith and believe in the IP and the team’s ability to deliver a quality game, and I would especially like to acknowledge Klemens Kundratitz’ and Huw Beynon’s unwavering support, without which this game and this studio would not exist.
“For the team members that have made it to the end, I salute you for your endeavour. To create a game of this size and complexity with a relatively small team is a remarkable achievement. For those that we lost along the way, I would like to thank you all for your contributions, and you will find your names in the special thank you section.
“Finally, for all of you that have enjoyed playing the game, I promise you – this is just the beginning.

Hello The internet,
Basically we over at Volition had continuously online support with guys over at Dambuster's studios. This game was in development for awhile. People went through HELL to get it made. I remember back when I worked at THQ about doing the sequel. Well that didn't work out as planned. Pretty neat tho, I'm officially credited on both Homefront games.

Throwback
Homefront Revolution credits. Can you find me?